#include "Contact.h"


Contact::Contact(int id, float x, float y, float size, float angle)
	: id(id),
	timeout(3),
	assigned(false),
	posX(x),
	posY(y),
	size(size),
	angle(angle),
	velX(0.0f),
	velY(0.0f)
{
}

Contact::~Contact()
{
}
